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Fairness Control

 

THE LAST AIRBENDER SLOT MACHINE

Slot machine THE LAST AIRBENDER
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RULES OF THE GAME

Objective of the game: by spinning reels, get a winning combination of the symbols. A winning combination is the sequence of 5, 4 or 3 identical symbols involving left and right reels. All winning combinations are paid according to payout table at the bottom of the page.

The Star symbol is Wild and can replace any of the gems on the reels. If a Wild symbol covers two combinations on one line, the combination with a greater coefficient is paid.

The number of playing lines is set by pressing up and down arrows located next to “Lines” indicator. You can set 1, 3 or 5 lines only.

The bet for each playing line is set by the arrows near “Bet per line” indicator.

The cost of one credit equals to 0.01 xBTC or 0.1 xBTC. The reels are spinned by pressing GAME button.

When playing for cash, autoplay function becomes available, which is activated by pressing AUTO button over SPIN button. In this mode, if there is no win in the main game, the next spin occurs automatically, while keeping the same bets and the number of lines. If a spin is winning, the reels start spinning with a two-second delay, for the player to make a decision to start gambling game.

 

Gambling Game

As the player wishes, after payment in the main game, he may try to double win. To do this, press RISK. 15 closed cells will be shown to the player. To start gambling, the player shall click on any cell. When the player opens an empty cell, he loses current win.

If a Symbol Of The Elements is in the selected cell, win will be doubled, and a new gambling game level will be offered, and one cell that does not contain a Symbol will be automatically opened. Maximum number of levels in gambling game is six.

The player can abandon another attempt to double, take win and return to the main game. To abandon gambling game, press GAME button.

Risk levels of the game are as follows:
On the 1st level, the player has chance to double 7/15.
On the 2nd level chance to double is 6/13.
On the 3rd level, chance to double becomes equal to 5/11.
At 4th level, chance to double is reduced to 4/9.
At 5th level, chance to double is 3/7.
And at the 6th level, chance to double is 2/5.

Bonus Game

The bonus game starts when 3 or more star symbols appear on the screen. The player's choice will be presented with 10 cells, 8 of which contain a prize. The player must consistently open as many cells containing signs of the elements. Each correct guessed cell brings to the player an increasingly significant winning coefficient: 3, 5, 8, 12, 17, 27, 45, 100. Thus, the first guessed sign will bring to the player a win of 3 Total bet, the second 5, the eighth 100 Total bet. Selecting an empty cell completes the Bonus game, while the winnings accumulated in the Bonus game are saved and added to the credit balance.

THE LAST AIRBENDER slot machine has fair play control system. Below is a layout of 42 reel symbols. Fair play control system applies to the game per lines and gambling game. Reel offset can be set as described on Slot Machine Fair Play Control.

 

 

THE LAST AIRBENDER FAIR PLAY CONTROL DETAILS

Ways of reel stopping and gambling game of SEVEN GEMS slot machine are the same as the mechanisms previously detailed in Slot Machine Fair Play Control on the example of Crazy Monkey slot.

Fair Play Control in Gambling Game

The line RiskGame=0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1 determines the presence (1) or absence (0) of the Symbol in the cell. The order of the cells is from left to right, top to bottom.

 

Fair Play Control in the Bonus Game

The line Bonus=0, 1, 1, 1, 1, 0, 1, 1, 1, 1  determines the presence (1) of the Symbol in the cell which gives a prize coefficient or absence (0) of the Symbol in the cell (Exit). The order of the cells is from left to right, top to bottom.

 

Slot machine THE LAST AIRBENDER. Payout Table
Combinations Payout Coefficients
500:1
ANY
100:1
ANY
100:1
ANY
ANY
30:1
ANY
ANY
30:1
 
300:1
ANY
100:1
ANY
100:1
ANY
ANY
20:1
ANY
ANY
20:1
 
150:1
ANY
50:1
ANY
50:1
ANY
ANY
10:1
ANY
ANY
10:1
 
70:1
ANY
30:1
ANY
30:1
ANY
ANY
7:1
ANY
ANY
7:1
 
50:1
ANY
20:1
ANY
20:1
ANY
ANY
5:1
ANY
ANY
5:1
 
30:1
ANY
10:1
ANY
10:1
ANY
ANY
3:1
ANY
ANY
3:1
 
20:1
ANY
5:1
ANY
5:1
ANY
ANY
2:1
ANY
ANY
2:1
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